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User Guide

Use godotGS day to day: import splat content, understand behavior, and tune quality, lighting, and performance without digging through maintainer docs first.

Most Common Tasks

  • Artist workflow overview


    Start here once the sample scene works and you are ready to use real assets.

    Open artist workflow overview

  • Learn the core concepts


    Get the minimum shared vocabulary for assets, nodes, streaming, and sorting.

    Open concepts

  • Import a splat asset


    Use the maintained import workflow for .ply and .spz content.

    Open import workflow

  • Color grade a scene


    Use the scoped feature quick start when you are tuning look, not debugging import.

    Open color grading quick start

  • Tune runtime behavior


    Start with the first safe knobs for runtime quality and stability.

    Open runtime behavior

  • Choose a performance preset


    Pick the right quality and speed trade-off before doing fine-grained tuning.

    Open performance presets