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Reference

Use this section when you need exact names, settings, compatibility evidence, or migration guidance for godotGS.

Most Common Tasks

  • Browse the API surface


    Start from the maintained API index before diving into individual classes.

    Open API index

  • Read the node API


    Check the primary node-level contract used by most scene integrations.

    Open GaussianSplatNode3D

  • Look up project settings


    Review module settings, defaults, and operational controls.

    Open project settings

  • Check compatibility status


    Confirm current platform support and the evidence behind it.

    Open compatibility matrix

  • Inspect generated script docs


    Use the generated GDScript reference when you need a script-level inventory.

    Open GDScript API

  • Inspect shader docs


    Review documented shader functions and uniform blocks without opening GLSL directly.

    Open shader reference